![ancient regina dino crisis ancient regina dino crisis](http://organicmetal.co.uk/MVGC/regina/ReginaPic1.jpg)
It does a great job of controlling the plot while keeping things a little more active, something I feel RE always falls short with. What this also means is that the camera has a lot more access to control plot points, such as switching angle with a moving camera, or following you as you run down a hall, or around a corner. After the sludgy resolution of PlayStation pre-rendered fare like Final Fantasy VIII on the PC, I'm happy to say that everything on screen is nice and crispy (we'll get to the menus later).
ANCIENT REGINA DINO CRISIS SERIES
The biggest difference from the Resident Evil series is the fact that the game is completely polygonal, as opposed to throwing 3D characters over 2D pre-rendered backgrounds. But you do get to shoot a grenade launcher into a T-Rex's mouth, so I guess you can only complain so much.
![ancient regina dino crisis ancient regina dino crisis](https://cdnb.artstation.com/p/assets/images/images/005/624/479/medium/e-lynx-dinocrisis-regina.jpg)
Sound familiar? If the gameplay comes off as a Resident Evil clone, the plotline certainly doesn't veer away from Jurassic Park all that far, either. You land to investigate, and soon find yourself the prey of a completely new set of predators. Kirk, an energy research authority who was previously presumed dead from an accident. The plot certainly doesn't help any - you're called in to investigate a secret research project gone awry on a tropical island, headed by Dr. Sure, we've seen her type a million times over the last few years, and the slack voice-acting attached to her character doesn't help, but as a total package she keeps you interested in the action, long after the action leaves your interest. The game does have its share of style, however, particularly in the form of Regina, a strong-willed, red-haired leader of the elite task force that forms the foundation of the game. Squint your eyes and you can even imagine the Raptors as Zombies with lymph-node problems. That being said, if you've enjoyed shooting zombies, looking for keys, looking for codes with keys, and watching opening door animations, than you'll be sated and satisfied with what's offered in Dino Crisis. It's no wonder, considering that both games were crafted by the same designer. It's not that Dino Crisis is a great game stuck in a PlayStation package, either - the gameplay itself apes another Capcom title, Resident Evil, so much that you'll wonder if you're not just playing an expansion.
ANCIENT REGINA DINO CRISIS PC
While Capcom's latest PC port, Dino Crisis, fares better than most due to its polygonal engine, it still suffers from a serious case of port-i-tis that keeps it from even sporting a glimmer of gloss against this year's models, Quake Team Arena, Sacrifice, and Alice. You don't need glasses, that's pure, unfiltered blur you see before you. There's also the downside, a sludgy, muddy world filled with such horrors as Resident Evil 2 and Final Fantasy VIII. Of course, that's if the developer chooses to work the assets of the PC platform. I'm all for more console games on the PC - it saves all of us money in the long run, and gives us an opportunity to play titles like Metal Gear Solid, Rayman 2, and Soul Reaver in higher resolutions, and with pixel-perfect framerates.